fate.server
Class PlayerState
java.lang.Object
|
+--fate.server.PlayerState
- public class PlayerState
- extends java.lang.Object
- implements java.io.Serializable
Stores player's current state in the virtual world.
- See Also:
- Serialized Form
|
Constructor Summary |
PlayerState()
Creates new PlayerState |
|
Method Summary |
void |
reset()
Resets state back to defaults |
| Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
MAIN_VIEW_PLANETOID
public static final int MAIN_VIEW_PLANETOID
MAIN_VIEW_SOLARSYSTEM
public static final int MAIN_VIEW_SOLARSYSTEM
MAIN_VIEW_GALAXY
public static final int MAIN_VIEW_GALAXY
bConnected
public boolean bConnected
- True if user is connected
viewType
public int viewType
- Type of main view we want to switch to
idViewingObject
public int idViewingObject
- The id of the object that is being focused on
idPlanetoid
public int idPlanetoid
- ID number of the planetoid.
idSolarSystem
public int idSolarSystem
- ID number of the solar system.
idGalaxy
public int idGalaxy
- ID number of the galaxy.
PlayerState
public PlayerState()
- Creates new PlayerState
reset
public void reset()
- Resets state back to defaults